glm::refract example 相關文章
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Code samples. Compute a triangle normal: #include <glm/vec3.hpp>// glm ... hpp>// glm::normalize, glm::dot, glm...
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Returns the cross product of x and y. Returns the distance betwwen p0 and p1, ie, length(p0 - p1). Returns the dot produ...
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GLM vector have a static length function which returns the dimension of the vector type, so glm::vec2::length() returns ...
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For the incident vector I and surface normal N, and the ratio of indices of refraction eta , return the refraction vecto...
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2018年1月6日 — Making a bouncing sphere is perhaps the simplest example of a physics reaction to a surface. At the very b...
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2014年5月5日 — Let's say that I have an object with a refractive index of 1.5. If I want to generate a refracted ray, I c...
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2013年12月27日 — Im trying to debug my simple raytracer that simulates rays from one spot crossing a lens. I just need th...
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Some of more complex ones are reflect and refract, which calculate vector reflection and refraction in relation to the n...
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For a given incident vector I, surface normal N and ratio of indices of refraction, eta, refract returns the refraction ...
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2016年3月14日 — When I invoking the glm::refract function, it returns me a vec3 with NaN values. However, my input data s...
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